Thus, after a heartbreaking Shrek the Third which strangely resembled Shrek 2, Shrek 4 to come here like him … In Shrek 3! Suddenly, the concept really did not progress, what remains for us all to eat? Here is an early response to this painful issue.

For those who take the train, do a quick tour of the place. Like its predecessor, Shrek 4 highlights the principle of cooperation by allowing four players to join forces together to chart the road. In this case, you can play as Shrek, Fiona, Donkey and Puss in Boots. If you do not have companions in misfortune at hand, it is of course possible to switch at any time between the heroes, each with their own characteristics. Remember however that some puzzles, and therefore various objects, will be accessed only during parties with some real players. Here is the premise. We can now dig a little deeper to see what gives the gameplay.

As mentioned before, the levels are constructed so that each hero will put his two cents, you will rely on the specifics of all the characters to get away. In fact, you should use the ass to smash doors, carry items for Shrek, Fiona and set fire to the powder and Puss in Boots to climb surfaces to reach places inaccessible to his comrades. Starting from there, it should combine the skills of all these people to, for example, turning, loading and discharge a catapult. Similarly, each member can use a special power in battle to move, frighten, or annoy stun his opponents. However, one can condemn clashes mandatory extremely soft and sometimes far too long. Note that the fighting against bosses, requiring a special technique to deal with them, will not change much at all this. Notwithstanding, to bring a bit of interest, a small evolutionary aspect will advance your characters. To do this, you must first retrieve some coins that you will then be used to buy bonuses, individual or group, defense, attack and life. Similarly, collecting items and completing quests, our agitators will gain power. For example, Shrek can open larger chests, Donkey can break down the doors closed with heavy padlocks, etc..

I grant you, these explanations could fit the previous title. Yes, except that now, you will bring the Magic Mirror to teleport you from one universe to another, using this basic scenario in which the friend Shrek is balanced in a parallel world. Although the idea is funny, it is ultimately useless in the sense that once we cross that mirror, we must use it. In fact, except for a double and a graphics rendering useless quest related gingerbread man, this element produced no real contribution although paradoxically it will use the subject to solve puzzles. In sum, if the linearity of the track brings a challenge already limited, the pictograms are constantly telling us what character to use at what point they will quickly grow unhindered, only fighting from some “cheer” our parts. Damage in the sense that history, aided by truculent characters, some tasty dialogue and humor everywhere, helps immersion. Unfortunately, after having completed several chapters, the recipe just to convince, not managing it ever get out of a straitjacket and ultimately very well established small repeating pattern that is synonymous with infinity. Younger guests will appreciate the difference of their elders who would probably prefer to keep a small PTA meeting cine.